piece_gallery_get_set — Moddable Games Tools MCP Tool
piece_gallery_get_set
(piece gallery get set) is one of 89 tools on the
Moddable Games Tools
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call piece_gallery_get_set from your client
- Claude Code Moddable Games Tools piece_gallery_get_set run in your project directory
- Claude Desktop Moddable Games Tools piece_gallery_get_set ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Moddable Games Tools piece_gallery_get_set ~/.cursor/mcp.json
- VS Code Moddable Games Tools piece_gallery_get_set .vscode/mcp.json
- Zed Moddable Games Tools piece_gallery_get_set ~/.config/zed/settings.json
- Windsurf Moddable Games Tools piece_gallery_get_set ~/.codeium/windsurf/mcp_config.json
- Cline Moddable Games Tools piece_gallery_get_set ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Moddable Games Tools piece_gallery_get_set ~/.gemini/settings.json
- Grok Moddable Games Tools piece_gallery_get_set .mcp.json (in your project root)
- ChatGPT Moddable Games Tools piece_gallery_get_set Settings → Connectors → Advanced → Developer mode
- Claude.ai Moddable Games Tools piece_gallery_get_set Settings → Connectors → Add custom connector
- LangChain Moddable Games Tools piece_gallery_get_set pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http moddable-games-tools https://tools.moddable.games/mcp
Other tools on this server
- chess_generate_puzzle
- chess_list_puzzle_types
- chess_list_variants
- chess_get_legal_moves
- chess_analyze_position
- chess_make_move
- chess_validate_move
- chess_get_status
- chess_render_svg
- chess_make_moves
- chess_get_opening_book
- hex_list_games
- hex_generate_map
- hex_export_svg
- hex_get_info
- hex_compute_fov
- hex_pathfind
- play_list_families
- play_list_variants
- play_get_definition
- play_create_game
- play_get_moves
- play_apply_move
- play_check_status
- play_suggest_move
- play_render_board
- play_export_fen
- play_load_fen
- play_validate_move
- play_make_moves
- rules_list_games
- rules_get_game
- rules_get_game_meta
- rules_get_page
- rules_get_variant_list
- rules_get_diagram
- rules_get_variant
- rules_search
- rules_random
- board_gallery_search
- board_gallery_get
- tile_gallery_search
- tile_gallery_get
- tile_gallery_stats
- board_gallery_stats
- piece_gallery_search
- piece_gallery_stats
- oracle_list_games
- rpg_chargen
- oracle_roll
- oracle_list_tables
- oracle_ask
- oracle_scene
- rpg_search_entities
- rpg_get_entity
- rpg_random_encounter
- rpg_browse_category
- rpg_loot
- oracle_list_recipes
- oracle_interpret
- oracle_table_view
- oracle_encounter
- rpg_list_categories
- rpg_random
- ti4_random_factions
- ti4_draft_factions
- ti4_list_factions
- ti4_draw_objectives
- ti4_draw_agendas
- nukes_setup_generator
- game_nukes_combat
- colony_dice_odds
- game_deck_create
- game_deck_list_types
- game_deck_deal
- game_score_tracker
- talisman_draw_characters
- talisman_draw_encounter
- jam_status
- jam_timer
- jam_vote
- dice_roll
- coin_flip
- team_split
- random_player_order
- timer_suggest
- game_jam_theme
- dice_odds
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.