colony_dice_odds — Moddable Games Tools MCP Tool
colony_dice_odds
(colony dice odds) is one of 89 tools on the
Moddable Games Tools
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call colony_dice_odds from your client
- Claude Code Moddable Games Tools colony_dice_odds run in your project directory
- Claude Desktop Moddable Games Tools colony_dice_odds ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Moddable Games Tools colony_dice_odds ~/.cursor/mcp.json
- VS Code Moddable Games Tools colony_dice_odds .vscode/mcp.json
- Zed Moddable Games Tools colony_dice_odds ~/.config/zed/settings.json
- Windsurf Moddable Games Tools colony_dice_odds ~/.codeium/windsurf/mcp_config.json
- Cline Moddable Games Tools colony_dice_odds ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Moddable Games Tools colony_dice_odds ~/.gemini/settings.json
- Grok Moddable Games Tools colony_dice_odds .mcp.json (in your project root)
- ChatGPT Moddable Games Tools colony_dice_odds Settings → Connectors → Advanced → Developer mode
- Claude.ai Moddable Games Tools colony_dice_odds Settings → Connectors → Add custom connector
- LangChain Moddable Games Tools colony_dice_odds pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http moddable-games-tools https://tools.moddable.games/mcp
Other tools on this server
- chess_generate_puzzle
- chess_list_puzzle_types
- chess_list_variants
- chess_get_legal_moves
- chess_analyze_position
- chess_make_move
- chess_validate_move
- chess_get_status
- chess_render_svg
- chess_make_moves
- chess_get_opening_book
- hex_list_games
- hex_generate_map
- hex_export_svg
- hex_get_info
- hex_compute_fov
- hex_pathfind
- play_list_families
- play_list_variants
- play_get_definition
- play_create_game
- play_get_moves
- play_apply_move
- play_check_status
- play_suggest_move
- play_render_board
- play_export_fen
- play_load_fen
- play_validate_move
- play_make_moves
- rules_list_games
- rules_get_game
- rules_get_game_meta
- rules_get_page
- rules_get_variant_list
- rules_get_diagram
- rules_get_variant
- rules_search
- rules_random
- board_gallery_search
- board_gallery_get
- tile_gallery_search
- tile_gallery_get
- tile_gallery_stats
- board_gallery_stats
- piece_gallery_search
- piece_gallery_get_set
- piece_gallery_stats
- oracle_list_games
- rpg_chargen
- oracle_roll
- oracle_list_tables
- oracle_ask
- oracle_scene
- rpg_search_entities
- rpg_get_entity
- rpg_random_encounter
- rpg_browse_category
- rpg_loot
- oracle_list_recipes
- oracle_interpret
- oracle_table_view
- oracle_encounter
- rpg_list_categories
- rpg_random
- ti4_random_factions
- ti4_draft_factions
- ti4_list_factions
- ti4_draw_objectives
- ti4_draw_agendas
- nukes_setup_generator
- game_nukes_combat
- game_deck_create
- game_deck_list_types
- game_deck_deal
- game_score_tracker
- talisman_draw_characters
- talisman_draw_encounter
- jam_status
- jam_timer
- jam_vote
- dice_roll
- coin_flip
- team_split
- random_player_order
- timer_suggest
- game_jam_theme
- dice_odds
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.