rules_get_variant_list — Moddable Games Tools MCP Tool
rules_get_variant_list
(rules get variant list) is one of 89 tools on the
Moddable Games Tools
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call rules_get_variant_list from your client
- Claude Code Moddable Games Tools rules_get_variant_list run in your project directory
- Claude Desktop Moddable Games Tools rules_get_variant_list ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Moddable Games Tools rules_get_variant_list ~/.cursor/mcp.json
- VS Code Moddable Games Tools rules_get_variant_list .vscode/mcp.json
- Zed Moddable Games Tools rules_get_variant_list ~/.config/zed/settings.json
- Windsurf Moddable Games Tools rules_get_variant_list ~/.codeium/windsurf/mcp_config.json
- Cline Moddable Games Tools rules_get_variant_list ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Moddable Games Tools rules_get_variant_list ~/.gemini/settings.json
- Grok Moddable Games Tools rules_get_variant_list .mcp.json (in your project root)
- ChatGPT Moddable Games Tools rules_get_variant_list Settings → Connectors → Advanced → Developer mode
- Claude.ai Moddable Games Tools rules_get_variant_list Settings → Connectors → Add custom connector
- LangChain Moddable Games Tools rules_get_variant_list pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http moddable-games-tools https://tools.moddable.games/mcp
Other tools on this server
- chess_generate_puzzle
- chess_list_puzzle_types
- chess_list_variants
- chess_get_legal_moves
- chess_analyze_position
- chess_make_move
- chess_validate_move
- chess_get_status
- chess_render_svg
- chess_make_moves
- chess_get_opening_book
- hex_list_games
- hex_generate_map
- hex_export_svg
- hex_get_info
- hex_compute_fov
- hex_pathfind
- play_list_families
- play_list_variants
- play_get_definition
- play_create_game
- play_get_moves
- play_apply_move
- play_check_status
- play_suggest_move
- play_render_board
- play_export_fen
- play_load_fen
- play_validate_move
- play_make_moves
- rules_list_games
- rules_get_game
- rules_get_game_meta
- rules_get_page
- rules_get_diagram
- rules_get_variant
- rules_search
- rules_random
- board_gallery_search
- board_gallery_get
- tile_gallery_search
- tile_gallery_get
- tile_gallery_stats
- board_gallery_stats
- piece_gallery_search
- piece_gallery_get_set
- piece_gallery_stats
- oracle_list_games
- rpg_chargen
- oracle_roll
- oracle_list_tables
- oracle_ask
- oracle_scene
- rpg_search_entities
- rpg_get_entity
- rpg_random_encounter
- rpg_browse_category
- rpg_loot
- oracle_list_recipes
- oracle_interpret
- oracle_table_view
- oracle_encounter
- rpg_list_categories
- rpg_random
- ti4_random_factions
- ti4_draft_factions
- ti4_list_factions
- ti4_draw_objectives
- ti4_draw_agendas
- nukes_setup_generator
- game_nukes_combat
- colony_dice_odds
- game_deck_create
- game_deck_list_types
- game_deck_deal
- game_score_tracker
- talisman_draw_characters
- talisman_draw_encounter
- jam_status
- jam_timer
- jam_vote
- dice_roll
- coin_flip
- team_split
- random_player_order
- timer_suggest
- game_jam_theme
- dice_odds
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.