approve_directional_poses — spriteship MCP Tool
approve_directional_poses
(approve directional poses) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call approve_directional_poses from your client
- Claude Code spriteship approve_directional_poses run in your project directory
- Claude Desktop spriteship approve_directional_poses ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship approve_directional_poses ~/.cursor/mcp.json
- VS Code spriteship approve_directional_poses .vscode/mcp.json
- Zed spriteship approve_directional_poses ~/.config/zed/settings.json
- Windsurf spriteship approve_directional_poses ~/.codeium/windsurf/mcp_config.json
- Cline spriteship approve_directional_poses ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship approve_directional_poses ~/.gemini/settings.json
- Grok spriteship approve_directional_poses .mcp.json (in your project root)
- ChatGPT spriteship approve_directional_poses Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship approve_directional_poses Settings → Connectors → Add custom connector
- LangChain spriteship approve_directional_poses pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.