retry_unusable_result — spriteship MCP Tool
retry_unusable_result
(retry unusable result) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call retry_unusable_result from your client
- Claude Code spriteship retry_unusable_result run in your project directory
- Claude Desktop spriteship retry_unusable_result ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship retry_unusable_result ~/.cursor/mcp.json
- VS Code spriteship retry_unusable_result .vscode/mcp.json
- Zed spriteship retry_unusable_result ~/.config/zed/settings.json
- Windsurf spriteship retry_unusable_result ~/.codeium/windsurf/mcp_config.json
- Cline spriteship retry_unusable_result ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship retry_unusable_result ~/.gemini/settings.json
- Grok spriteship retry_unusable_result .mcp.json (in your project root)
- ChatGPT spriteship retry_unusable_result Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship retry_unusable_result Settings → Connectors → Add custom connector
- LangChain spriteship retry_unusable_result pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.