get_subscription_allowances — spriteship MCP Tool Read-only
get_subscription_allowances
(get subscription allowances) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call get_subscription_allowances from your client
- Claude Code spriteship get_subscription_allowances run in your project directory
- Claude Desktop spriteship get_subscription_allowances ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship get_subscription_allowances ~/.cursor/mcp.json
- VS Code spriteship get_subscription_allowances .vscode/mcp.json
- Zed spriteship get_subscription_allowances ~/.config/zed/settings.json
- Windsurf spriteship get_subscription_allowances ~/.codeium/windsurf/mcp_config.json
- Cline spriteship get_subscription_allowances ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship get_subscription_allowances ~/.gemini/settings.json
- Grok spriteship get_subscription_allowances .mcp.json (in your project root)
- ChatGPT spriteship get_subscription_allowances Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship get_subscription_allowances Settings → Connectors → Add custom connector
- LangChain spriteship get_subscription_allowances pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.