rename_ui_component — spriteship MCP Tool Mutating
rename_ui_component
(rename ui component) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call rename_ui_component from your client
- Claude Code spriteship rename_ui_component run in your project directory
- Claude Desktop spriteship rename_ui_component ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship rename_ui_component ~/.cursor/mcp.json
- VS Code spriteship rename_ui_component .vscode/mcp.json
- Zed spriteship rename_ui_component ~/.config/zed/settings.json
- Windsurf spriteship rename_ui_component ~/.codeium/windsurf/mcp_config.json
- Cline spriteship rename_ui_component ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship rename_ui_component ~/.gemini/settings.json
- Grok spriteship rename_ui_component .mcp.json (in your project root)
- ChatGPT spriteship rename_ui_component Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship rename_ui_component Settings → Connectors → Add custom connector
- LangChain spriteship rename_ui_component pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.