get_character_manifest — spriteship MCP Tool Read-only
get_character_manifest
(get character manifest) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call get_character_manifest from your client
- Claude Code spriteship get_character_manifest run in your project directory
- Claude Desktop spriteship get_character_manifest ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship get_character_manifest ~/.cursor/mcp.json
- VS Code spriteship get_character_manifest .vscode/mcp.json
- Zed spriteship get_character_manifest ~/.config/zed/settings.json
- Windsurf spriteship get_character_manifest ~/.codeium/windsurf/mcp_config.json
- Cline spriteship get_character_manifest ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship get_character_manifest ~/.gemini/settings.json
- Grok spriteship get_character_manifest .mcp.json (in your project root)
- ChatGPT spriteship get_character_manifest Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship get_character_manifest Settings → Connectors → Add custom connector
- LangChain spriteship get_character_manifest pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.