create_ui_composition — spriteship MCP Tool Mutating
create_ui_composition
(create ui composition) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call create_ui_composition from your client
- Claude Code spriteship create_ui_composition run in your project directory
- Claude Desktop spriteship create_ui_composition ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship create_ui_composition ~/.cursor/mcp.json
- VS Code spriteship create_ui_composition .vscode/mcp.json
- Zed spriteship create_ui_composition ~/.config/zed/settings.json
- Windsurf spriteship create_ui_composition ~/.codeium/windsurf/mcp_config.json
- Cline spriteship create_ui_composition ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship create_ui_composition ~/.gemini/settings.json
- Grok spriteship create_ui_composition .mcp.json (in your project root)
- ChatGPT spriteship create_ui_composition Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship create_ui_composition Settings → Connectors → Add custom connector
- LangChain spriteship create_ui_composition pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.