save_project_style_guide — spriteship MCP Tool
save_project_style_guide
(save project style guide) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call save_project_style_guide from your client
- Claude Code spriteship save_project_style_guide run in your project directory
- Claude Desktop spriteship save_project_style_guide ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship save_project_style_guide ~/.cursor/mcp.json
- VS Code spriteship save_project_style_guide .vscode/mcp.json
- Zed spriteship save_project_style_guide ~/.config/zed/settings.json
- Windsurf spriteship save_project_style_guide ~/.codeium/windsurf/mcp_config.json
- Cline spriteship save_project_style_guide ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship save_project_style_guide ~/.gemini/settings.json
- Grok spriteship save_project_style_guide .mcp.json (in your project root)
- ChatGPT spriteship save_project_style_guide Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship save_project_style_guide Settings → Connectors → Add custom connector
- LangChain spriteship save_project_style_guide pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.