list_character_poses — spriteship MCP Tool Read-only
list_character_poses
(list character poses) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call list_character_poses from your client
- Claude Code spriteship list_character_poses run in your project directory
- Claude Desktop spriteship list_character_poses ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship list_character_poses ~/.cursor/mcp.json
- VS Code spriteship list_character_poses .vscode/mcp.json
- Zed spriteship list_character_poses ~/.config/zed/settings.json
- Windsurf spriteship list_character_poses ~/.codeium/windsurf/mcp_config.json
- Cline spriteship list_character_poses ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship list_character_poses ~/.gemini/settings.json
- Grok spriteship list_character_poses .mcp.json (in your project root)
- ChatGPT spriteship list_character_poses Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship list_character_poses Settings → Connectors → Add custom connector
- LangChain spriteship list_character_poses pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- replace_ui_component_png
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.