replace_ui_component_png — spriteship MCP Tool
replace_ui_component_png
(replace ui component png) is one of 72 tools on the
spriteship
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call replace_ui_component_png from your client
- Claude Code spriteship replace_ui_component_png run in your project directory
- Claude Desktop spriteship replace_ui_component_png ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor spriteship replace_ui_component_png ~/.cursor/mcp.json
- VS Code spriteship replace_ui_component_png .vscode/mcp.json
- Zed spriteship replace_ui_component_png ~/.config/zed/settings.json
- Windsurf spriteship replace_ui_component_png ~/.codeium/windsurf/mcp_config.json
- Cline spriteship replace_ui_component_png ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI spriteship replace_ui_component_png ~/.gemini/settings.json
- Grok spriteship replace_ui_component_png .mcp.json (in your project root)
- ChatGPT spriteship replace_ui_component_png Settings → Connectors → Advanced → Developer mode
- Claude.ai spriteship replace_ui_component_png Settings → Connectors → Add custom connector
- LangChain spriteship replace_ui_component_png pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http spriteship https://spriteship.com/mcp
Other tools on this server
- get_integration_status
- whoami
- get_credits
- list_projects
- get_project
- list_characters
- plan_sync
- get_character
- get_character_manifest
- list_character_poses
- list_assets
- get_asset
- get_custom_fields
- get_frames
- list_maps
- get_map
- export_map
- get_job
- get_export_command
- select_frames
- duplicate_animation
- create_animation_from_pose
- set_asset_runtime_intent
- set_asset_collision_body
- cancel_job
- approve_automatic_pose_fallback
- approve_directional_poses
- frame_animation
- rebuild_character
- mirror_animation
- rematte_animation
- phase_split
- reprocess_asset
- create_project
- create_character
- generate_character_animation
- generate_character_turn
- resume_pose
- generate_pose
- animate_asset
- revise_asset
- regen_asset_pair
- convert_texture_to_material
- fix_asset_seams
- create_asset
- retry_job
- generate_project_intake
- generate_project_vision
- suggest_motion_hint
- get_subscription_allowances
- retry_unusable_result
- import_asset_image
- list_ui_packs
- get_ui_pack
- get_ui_pack_batch_recovery
- resume_ui_pack_batch
- recover_ui_pack_components
- get_ui_pack_batch
- list_ui_fonts
- get_project_style_guide
- save_project_style_guide
- suggest_project_style
- create_ui_pack
- save_ui_pack_style
- validate_ui_component_layout
- generate_ui_pack
- revise_ui_pack_png
- rename_ui_component
- save_ui_component_defaults
- create_ui_composition
- get_ui_pack_export_command
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.